143 cards found.

Chartooth Cougar

Creature Cat Beast   4 / 4   {5}{R} (6)

{R}: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle your library.)



Color Identity: R,Red

Chill Haunting

Instant {1}{B} (2)

As an additional cost to cast this spell, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.



Color Identity: B,Black
Printings:
Scourge (Uncommon)

Foreign Names:

Formats:

Claws of Wirewood

Sorcery {3}{G} (4)

Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2} ({2}, Discard this card: Draw a card.)
They say the forest has eyes. They never mention its claws.



Color Identity: G,Green
Printings:
Scourge (Uncommon)

Foreign Names:

Formats:

Clutch of Undeath

Enchantment Aura   {3}{B}{B} (5)

Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
The hand of death recognizes its own.



Color Identity: B,Black
Printings:
Scourge (Common)

Foreign Names:

Formats:

Coast Watcher

Creature Bird Soldier   1 / 1   {1}{U} (2)

Flying, protection from green
The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.



Color Identity: U,Blue
Printings:
Scourge (Common)

Foreign Names:

Formats:

Consumptive Goo

Creature Ooze   1 / 1   {B}{B} (2)

{2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Silent as fog and relentless as plague, it is wet, creeping death.



Color Identity: B,Black
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Daru Spiritualist

Creature Human Cleric   1 / 1   {1}{W} (2)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
He lifts the spirits of his people so they may descend in wrath upon their foes.



Color Identity: W,White
Printings:
Scourge (Common)

Foreign Names:

Formats:

Daru Warchief

Creature Human Soldier   1 / 1   {2}{W}{W} (4)

Soldier spells you cast cost {1} less to cast.
Soldier creatures you control get +1/+2.
His victories speak for him.



Color Identity: W,White
Printings:
Scourge (Uncommon)

Foreign Names:

Formats:

Dawn Elemental

Creature Elemental   3 / 3   {W}{W}{W}{W} (4)

Flying
Prevent all damage that would be dealt to Dawn Elemental.
It was midnight on the Daru Plains, yet it seemed the sun was rising.



Color Identity: W,White
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Day of the Dragons

Enchantment {4}{U}{U}{U} (7)

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.



Color Identity: U,Blue
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Death's-Head Buzzard

Creature Bird   2 / 1   {1}{B}{B} (3)

Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Infested with vermin, ever hungering, dropping from night's sky.



Color Identity: B,Black
Printings:
Scourge (Common)

Foreign Names:

Formats:

Decree of Annihilation

Sorcery {8}{R}{R} (10)

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)
When you cycle Decree of Annihilation, destroy all lands.

Illus. John Avon


Color Identity: R,Red
Printings:
Scourge (Rare)

Foreign Names:

Formats:


Decree of Pain

Sorcery {6}{B}{B} (8)

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.



Color Identity: B,Black

Decree of Savagery

Instant {7}{G}{G} (9)

Put four +1/+1 counters on each creature you control.
Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)
When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.



Color Identity: G,Green
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Decree of Silence

Enchantment {6}{U}{U} (8)

Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)
When you cycle Decree of Silence, you may counter target spell.

Illus. Adam Rex


Color Identity: U,Blue
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Dimensional Breach

Sorcery {5}{W}{W} (7)

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.



Color Identity: W,White
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Dispersal Shield

Instant {1}{U} (2)

Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.
"Maybe next time."



Color Identity: U,Blue
Printings:
Scourge (Common)

Foreign Names:

Formats:

Divergent Growth

Instant {G} (1)

Until end of turn, lands you control gain "{t}: Add one mana of any color."
Nature has forgotten its own rules.



Color Identity: G,Green
Printings:
Scourge (Common)

Foreign Names:

Formats:

Dragon Breath

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature has haste.
{R}: Enchanted creature gets +1/+0 until end of turn.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.



Color Identity: R,Red
Printings:
Scourge (Common)

Foreign Names:

Formats:

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Bummer

143 cards found.