320 cards found.

Vessel of Malignity

Enchantment {1}{B} (2)

{1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate this ability only any time you could cast a sorcery.
From within its prison, the book endlessly whispers words of cruelty and spite.



Color Identity: B,Black
Printings:
Shadows over Innistrad (Common)

Foreign Names:

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Vessel of Nascency

Enchantment {G} (1)

{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Common)

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Vessel of Paramnesia

Enchantment {1}{U} (2)

{U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.
"Write everything down. Trust me."
—Vallon, Thraben inspector



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Common)

Foreign Names:

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Vessel of Volatility

Enchantment {1}{R} (2)

{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.
"To be honest, I'm not quite sure what's going to happen."
—Renna, Selhoff alchemist



Color Identity: R,Red
Printings:
Shadows over Innistrad (Common)

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Veteran Cathar

Creature Human Soldier   2 / 2   {1}{G} (2)

{3}{W}: Target Human gains double strike until end of turn.
"Prayers can be powerful, but I prefer to put faith in my own two hands."



Color Identity: G,White,Green
Printings:
Shadows over Innistrad (Uncommon)

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Vildin-Pack Alpha

Creature Werewolf   4 / 3   (3)

Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.



Color Identity: R
The other side is:

Printings:
Shadows over Innistrad (Rare)

Foreign Names:

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Village Messenger

Creature Human Werewolf   1 / 1   {R} (1)

Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.
"I'm afraid it's bad news."

Illus. Daarken


Color Identity: R,Red
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

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Voldaren Duelist

Creature Vampire Warrior   3 / 2   {3}{R} (4)

Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.
"I have yet to find my equal."



Color Identity: R,Red
Printings:
Shadows over Innistrad (Common)

Foreign Names:

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Warped Landscape

Land (0)

{t}: Add {C}.
{2}, {t}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Each cryptolith twists the plane's mana, bending its flow to a singular purpose.



Color Identity:
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Watcher in the Web

Creature Spider   2 / 5   {4}{G} (5)

Reach (This creature can block creatures with flying.)
Watcher in the Web can block an additional seven creatures each combat.
"Lost in the woods" is an optimistic way to describe a villager's disappearance. "Found in the woods" is frequently more appropriate.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Common)

Foreign Names:

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Wayward Disciple

Creature Human Cleric   2 / 4   (3)

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
". . . and I will prove my devotion."

Illus. Kev Walker


Color Identity: B
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

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Weirding Wood

Enchantment Aura   {2}{G} (3)

Enchant land
When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Enchanted land has "{t}: Add two mana of any one color."

Illus. Jung Park


Color Identity: G,Green
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

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Welcome to the Fold

Sorcery {2}{U}{U} (4)

Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

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Werewolf of Ancient Hunger

Creature Werewolf   * / *   (5)

Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.



Color Identity: G

Westvale Abbey

Land (0)

{t}: Add {C}.
{5}, {t}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {t}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.

Illus. Min Yum


Color Identity:

Westvale Cult Leader

Creature Human Cleric   * / *   (2)

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.



Color Identity: W

Wicker Witch

Artifact Creature Scarecrow   3 / 1   {3} (3)

When there were no more crows to scare, it focused its efforts elsewhere.

Illus. Izzy


Color Identity:
Printings:
Shadows over Innistrad (Common)

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Wild-Field Scarecrow

Artifact Creature Scarecrow   1 / 4   {3} (3)

Defender
{2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.



Color Identity:
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

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Wolf of Devil's Breach

Creature Elemental Wolf   5 / 5   {3}{R}{R} (5)

Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.
"How can werewolves be considered abominations next to such creatures?"
—Arlinn Kord

Illus. Jack Wang


Color Identity: R,Red

Woodland Stream

Land (0)

Woodland Stream enters the battlefield tapped.
{t}: Add {G} or {U}.
Two creaking waterwheels herald the approach to Briarbridge through the Ulvenwald.



Color Identity: Green,Blue

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320 cards found.