320 cards found.

Ethereal Guidance

Sorcery {2}{W} (3)

Creatures you control get +2/+1 until end of turn.
"The call of the Blessed Sleep is not so strong as the call to protect those in need."
—Saint Traft

Illus. Ben Maier


Color Identity: W,White
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Ever After

Sorcery {4}{B}{B} (6)

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.



Color Identity: B,Black
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

Formats:

Explosive Apparatus

Artifact {1} (1)

{3}, {t}, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
"Souls are volatile things. When compressed and loaded into a handheld device, their destructive potential is quite impressive."
—Dierk, geistmage



Color Identity:
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Expose Evil

Instant {1}{W} (2)

Tap up to two target creatures.
Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
"Only the pure stand tall in the light."
—Sigarda



Color Identity: W,White
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Falkenrath Gorger

Creature Vampire Berserker   2 / 1   {R} (1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: R,Red
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

Formats:

Farbog Revenant

Creature Spirit   1 / 3   {2}{B} (3)

Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Spiteful geists rise from the muck of the Farbogs, eager to lure travelers to their doom.

Illus. Min Yum


Color Identity: B,Black
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Fevered Visions

Enchantment {1}{U}{R} (3)

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.
The mind can only expand so far before it flies apart.



Color Identity: R,U,Blue,Red
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

Formats:

Fiery Temper

Instant {1}{R}{R} (3)

Fiery Temper deals 3 damage to any target.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Let the flames ignore the sinless."



Color Identity: R,Red

Flameblade Angel

Creature Angel   4 / 4   {4}{R}{R} (6)

Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
"You must pay for your sin in blood."



Color Identity: R,Red

Flameheart Werewolf

Creature Werewolf   3 / 2   (2)

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.



Color Identity: R
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Fleeting Memories

Enchantment {2}{U} (3)

When Fleeting Memories enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Foreboding Ruins

Land (0)

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{t}: Add {B} or {R}.
Sent to find Sorin, Jace ventured to the vampire's ancestral home, only to find evidence of a deeper mystery.



Color Identity: Black,Red
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

Formats:

Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Shadows over Innistrad (Common)
Shadows over Innistrad (Common)
Shadows over Innistrad (Common)

Foreign Names:
Japanese
Korean

Formats:

Forgotten Creation

Creature Zombie Horror   3 / 3   {3}{U} (4)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
"My earliest work escapes me."
—Stitcher Geralf

Illus. Izzy


Color Identity: U,Blue
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

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Fork in the Road

Sorcery {1}{G} (2)

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
"This is as far as I go."
—Beckram, Skiltfolk escort

Illus. Jung Park


Color Identity: G,Green
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Forsaken Sanctuary

Land (0)

Forsaken Sanctuary enters the battlefield tapped.
{t}: Add {W} or {B}.
"Prayers will curdle on the tongue and be heard by rotting ears."
—Minaldra, the Vizag Atum



Color Identity: White,Black
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

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Fortified Village

Land (0)

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{t}: Add {G} or {W}.



Color Identity: Green,White
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

Formats:

Foul Orchard

Land (0)

Foul Orchard enters the battlefield tapped.
{t}: Add {B} or {G}.
"Such a beautiful place for a stroll."
—Liliana Vess

Illus. Jung Park


Color Identity: Black,Green
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

From Under the Floorboards

Sorcery {3}{B}{B} (5)

Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.



Color Identity: B,Black
Printings:
Shadows over Innistrad (Rare)

Foreign Names:

Formats:

Furtive Homunculus

Creature Homunculus   2 / 1   {1}{U} (2)

Skulk (This creature can't be blocked by creatures with greater power.)
"In terms of intelligence, homunculi are somewhere between humans and skaabs—clever enough to follow more complex orders, but dim enough to not question them."
—Stitcher Geralf



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

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320 cards found.