320 cards found.

Lone Wolf of the Natterknolls

Creature Werewolf   3 / 5   (3)

Whenever an opponent casts a spell during your turn, draw two cards.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
. . . but he'll have you for lunch.

Illus. Dan Scott


Color Identity: G

Lunarch Inquisitors

Creature Human Cleric   4 / 4   (4)

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
"We come bearing the tools of confession and absolution."



Color Identity: W
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Macabre Waltz

Sorcery {1}{B} (2)

Return up to two target creature cards from your graveyard to your hand, then discard a card.
Liliana is never one to follow someone else's lead.



Color Identity: B,Black
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Mad Prophet

Creature Human Shaman   2 / 2   {3}{R} (4)

Haste
{t}, Discard a card: Draw a card.
"I have seen it. Seen the end, seen the beginning, the beginning of the end. Not death, no, no. Transcendence!"



Color Identity: R,Red
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Magmatic Chasm

Sorcery {1}{R} (2)

Creatures without flying can't block this turn.
The Needle's Eye, a seldom-used passage that winds through Stensia's mountains, carries travelers close to Ashmouth—too close, some would argue.



Color Identity: R,Red
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Magnifying Glass

Artifact {3} (3)

{t}: Add {C}.
{4}, {t}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Knight-Inquisitors of Saint Raban delve deep into mysteries best left unexplored.

Illus. Dan Scott


Color Identity:
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Malevolent Whispers

Sorcery {3}{R} (4)

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: R,Red
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Manic Scribe

Creature Human Wizard   {1}{U} (2)

When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Markov Dreadknight

Creature Vampire Knight   3 / 3   {3}{B}{B} (5)

Flying
{2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight.
The destruction of Markov Manor made the surviving members of the bloodline more dangerous.



Color Identity: B,Black

Merciless Resolve

Instant {2}{B} (3)

As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
"You sought to anger me, Nahiri. Soon you will see how well you have succeeded."



Color Identity: B,Black
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Might Beyond Reason

Instant {3}{G} (4)

Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Militant Inquisitor

Creature Human Cleric   2 / 3   {2}{W} (3)

Militant Inquisitor gets +1/+0 for each Equipment you control.
"I am an instrument of the church wielded against Avacyn's enemies."



Color Identity: W,White
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Mindwrack Demon

Creature Demon   4 / 5   {2}{B}{B} (4)

Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.



Color Identity: B,Black

Moldgraf Scavenger

Creature Fungus   {1}{G} (2)

Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.
"When I was a child, we worried about picking the wrong mushrooms for the cook pot. Now we must worry about being picked ourselves."
—Halana, Kessig ranger



Color Identity: G,Green
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Moonlight Hunt

Instant {1}{G} (2)

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Courage alone won't keep you alive.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Moonrise Intruder

Creature Werewolf   2 / 2   (1)

Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

Illus. Daarken


Color Identity: R
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Moorland Drifter

Creature Spirit   2 / 2   {1}{W} (2)

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
It has no apparent purpose or direction. It simply drifts, buoyed by breezes both tangible and otherworldly.

Illus. Ryan Yee


Color Identity: W,White
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Morkrut Necropod

Creature Slug Horror   7 / 7   {5}{B} (6)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.
"There's not enough salt in all of Nephalia to wither that thing."
—Ghoulcaller Enslow



Color Identity: B,Black
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)



Color Identity: Red
Printings:
Shadows over Innistrad (Common)
Shadows over Innistrad (Common)
Shadows over Innistrad (Common)

Foreign Names:
Japanese
Korean

Formats:

Murderer's Axe

Artifact Equipment   {4} (4)

Equipped creature gets +2/+2.
Equip—Discard a card.
Though the first who raised it in a fit of passion is long dead, the axe still carries memories of bitter scorn.



Color Identity:
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

320 cards found.