296 cards found.




Instill Energy

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature can attack as though it had haste.
{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.



Color Identity: G,Green



Island

Basic Land Island   (0)

({t}: Add {U}.)

Illus. Mark Poole


Color Identity: Blue
Printings:
Summer Magic / Edgar (Common)
Summer Magic / Edgar (Common)
Summer Magic / Edgar (Common)

Foreign Names:
Japanese
Korean

Formats:

Island Fish Jasconius

Creature Fish   6 / 8   {4}{U}{U}{U} (7)

Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.
Island Fish Jasconius can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Island Fish Jasconius.



Color Identity: U,Blue
Printings:
Summer Magic / Edgar (Rare)

Foreign Names:

Formats:

Island Sanctuary

Enchantment {1}{W} (2)

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Illus. Mark Poole


Color Identity: W,White



Jade Monolith

Artifact {4} (4)

{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.



Color Identity:

Jandor's Ring

Artifact {6} (6)

{2}, {t}, Discard the last card you drew this turn: Draw a card.



Color Identity:
Printings:
Summer Magic / Edgar (Rare)

Foreign Names:

Formats:





Karma

Enchantment {2}{W}{W} (4)

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.



Color Identity: W,White


No results found.
Bummer

296 cards found.