335 cards found.

Goblin Bombardment

Enchantment {1}{R} (2)

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
One mogg to aim the catapult, one mogg to steer the rock.



Color Identity: R,Red


Grindstone

Artifact {1} (1)

{3}, {t}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
"Memory is a burden that wears at the soul as weather wears at stone."
—Crovax



Color Identity:
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Hand to Hand

Enchantment {2}{R} (3)

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
The match between Tahngarth and Greven was close only in the mind of the minotaur.

Illus. Carl Frank


Color Identity: R,Red
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Hanna's Custody

Enchantment {2}{W} (3)

All artifacts have shroud. (They can't be the targets of spells or abilities.)
"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."
—Hanna, Weatherlight navigator

Illus. DiTerlizzi


Color Identity: W,White
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Harrow

Instant {2}{G} (3)

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.
Changing Rath's landscape is like tearing the scab from a wound.



Color Identity: G,Green

Havoc

Enchantment {1}{R} (2)

Whenever an opponent casts a white spell, they lose 2 life.
As Orim put the lightning rod into place on the bow, she cast a spell of protection to shield herself from the heat. That's when the Furnace got personal.



Color Identity: R,Red
Printings:
Tempest (Uncommon)

Foreign Names:

Formats:

Heart Sliver

Creature Sliver   1 / 1   {1}{R} (2)

All Sliver creatures have haste.
Gerrard looked all around for the source of the mysterious pulse, and at that moment the slivers boiled forth from the crevasses.



Color Identity: R,Red
Printings:
Tempest (Common)

Foreign Names:

Formats:

Heartwood Dryad

Creature Dryad   2 / 1   {1}{G} (2)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
To snare what lies between worlds takes the patient reach of trees.



Color Identity: G,Green
Printings:
Tempest (Common)

Foreign Names:

Formats:

Heartwood Giant

Creature Giant   4 / 4   {3}{G}{G} (5)

{t}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Wind in the trees is soothing, but the same can't be said for trees on the wind.



Color Identity: G,Green
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Heartwood Treefolk

Creature Treefolk   3 / 4   {2}{G}{G} (4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
"In all my years in Llanowar I never understood where trees fit in. They are revered by elves and watered on by dogs."
—Mirri of the Weatherlight



Color Identity: G,Green
Printings:
Tempest (Uncommon)

Foreign Names:

Formats:

Helm of Possession

Artifact {4} (4)

You may choose not to untap Helm of Possession during your untap step.
{2}, {t}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.



Color Identity:
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Hero's Resolve

Enchantment Aura   {1}{W} (2)

Enchant creature
Enchanted creature gets +1/+5.
"Destiny, chance, fate, fortune—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight



Color Identity: W,White
Printings:
Tempest (Common)

Foreign Names:

Formats:

Horned Sliver

Creature Sliver   2 / 2   {2}{G} (3)

All Sliver creatures have trample.
A bristling wave of slivers broke against the Weatherlight's timbers.



Color Identity: G,Green
Printings:
Tempest (Uncommon)

Foreign Names:

Formats:

Horned Turtle

Creature Turtle   1 / 4   {2}{U} (3)

"So like men are they: a hardened shell with fragile flesh beneath."
—Selenia, dark angel

Illus. DiTerlizzi


Color Identity: U,Blue
Printings:
Tempest (Common)

Foreign Names:

Formats:

Humility

Enchantment {2}{W}{W} (4)

All creatures lose all abilities and have base power and toughness 1/1.
"One cannot cleanse the wounds of failure."
—Karn, silver golem

This card is on the reserved list.


Color Identity: W,White
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Imps' Taunt

Instant {1}{B} (2)

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature attacks this turn if able.



Color Identity: B,Black
Printings:
Tempest (Uncommon)

Foreign Names:

Formats:

Insight

Enchantment {2}{U} (3)

Whenever an opponent casts a green spell, you draw a card.
"We can fight with you or against you. After my day, I'd prefer the former."
—Gerrard of the Weatherlight



Color Identity: U,Blue
Printings:
Tempest (Uncommon)

Foreign Names:

Formats:

Interdict

Instant {1}{U} (2)

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.



Color Identity: U,Blue
Printings:
Tempest (Uncommon)

Foreign Names:

Formats:

Intuition

Instant {2}{U} (3)

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.

Illus. April Lee
This card is on the reserved list.


Color Identity: U,Blue
Printings:
Tempest (Rare)

Foreign Names:

Formats:

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Bummer

335 cards found.