143 cards found.

Devastating Dreams

Sorcery {R}{R} (2)

As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
Kamahl dreams of storms of fire.



Color Identity: R,Red
Printings:
Torment (Rare)

Foreign Names:

Formats:

Dwell on the Past

Sorcery {G} (1)

Target player shuffles up to four target cards from their graveyard into their library.
None can find what hasn't been lost.
—Nantuko teaching



Color Identity: G,Green
Printings:
Torment (Uncommon)

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Formats:

Enslaved Dwarf

Creature Dwarf   1 / 1   {R} (1)

{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
Captive dwarves always regain their freedom, either through escape or through a desperate, fiery death.



Color Identity: R,Red
Printings:
Torment (Common)

Foreign Names:

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Equal Treatment

Instant {1}{W} (2)

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.



Color Identity: W,White
Printings:
Torment (Uncommon)

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Faceless Butcher

Creature Nightmare Horror   2 / 3   {2}{B}{B} (4)

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Color Identity: B,Black
Printings:
Torment (Common)

Foreign Names:

Formats:

False Memories

Instant {1}{U} (2)

Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.
"My enemies will forget everything but their anguish."
—Ambassador Laquatus



Color Identity: U,Blue
Printings:
Torment (Rare)

Foreign Names:

Formats:

Far Wanderings

Sorcery {2}{G} (3)

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.



Color Identity: G,Green
Printings:
Torment (Common)

Foreign Names:

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Fiery Temper

Instant {1}{R}{R} (3)

Fiery Temper deals 3 damage to any target.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: R,Red

Flaming Gambit

Instant {X}{R} (1)

Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.
Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: R,Red
Printings:
Torment (Uncommon)

Foreign Names:

Formats:

Flash of Defiance

Sorcery {1}{R} (2)

Green creatures and white creatures can't block this turn.
Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: R,Red
Printings:
Torment (Common)

Foreign Names:

Formats:

Floating Shield

Enchantment Aura   {2}{W} (3)

Enchant creature
As Floating Shield enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.



Color Identity: W,White
Printings:
Torment (Common)

Foreign Names:

Formats:

Frantic Purification

Instant {2}{W} (3)

Destroy target enchantment.
Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
By definition, madness ends in one of two ways: clarity . . . or death.

Illus. Mark Brill


Color Identity: W,White
Printings:
Torment (Common)

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Ghostly Wings

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.



Color Identity: U,Blue
Printings:
Torment (Common)

Foreign Names:

Formats:

Gloomdrifter

Creature Zombie Minion   2 / 2   {3}{B} (4)

Flying
Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."

Illus. Adam Rex


Color Identity: B,Black
Printings:
Torment (Uncommon)

Foreign Names:

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Gravegouger

Creature Nightmare Horror   2 / 2   {2}{B} (3)

When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard.
When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.



Color Identity: B,Black
Printings:
Torment (Common)

Foreign Names:

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Grim Lavamancer

Creature Human Wizard   1 / 1   {R} (1)

{R}, {t}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Illus. Jim Nelson


Color Identity: R,Red

Grotesque Hybrid

Creature Zombie   3 / 3   {4}{B} (5)

Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.



Color Identity: B,Black
Printings:
Torment (Uncommon)

Foreign Names:

Formats:

Gurzigost

Creature Beast   6 / 8   {3}{G}{G} (5)

At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.
{G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.



Color Identity: G,Green
Printings:
Torment (Rare)

Foreign Names:

Formats:

Hell-Bent Raider

Creature Human Barbarian   2 / 2   {1}{R}{R} (3)

First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
He doesn't slow until his spear is weighted with corpses.

Illus. Mike Ploog


Color Identity: R,Red
Printings:
Torment (Rare)

Foreign Names:

Formats:

Hydromorph Guardian

Creature Elemental   2 / 2   {2}{U} (3)

{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
In front of every strong leader is a pool of loyal bodyguards.

Illus. Glen Angus


Color Identity: U,Blue
Printings:
Torment (Common)

Foreign Names:

Formats:

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Bummer

143 cards found.