286 cards found.

Grapeshot

Sorcery {1}{R} (2)

Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Mages often seek to emulate the powerful relics lost to time and apocalypse.



Color Identity: R,Red
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Greater Gargadon

Creature Beast   9 / 7   {9}{R} (10)

Suspend 10—{R}
Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.



Color Identity: R,Red
Printings:
Time Spiral (Rare)

Foreign Names:

Formats:

Greenseeker

Creature Elf Spellshaper   1 / 1   {G} (1)

{G}, {t}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
"A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."



Color Identity: G,Green
Printings:
Time Spiral (Common)

Foreign Names:

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Griffin Guide

Enchantment Aura   {2}{W} (3)

Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Illus. Jim Nelson


Color Identity: W,White

Ground Rift

Sorcery {R} (1)

Target creature without flying can't block this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Some time rifts didn't take away the people but just the ground they stood on.



Color Identity: R,Red
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Gustcloak Cavalier

Creature Human Knight   2 / 2   {3}{W}{W} (5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.



Color Identity: W,White
Printings:
Time Spiral (Uncommon)

Foreign Names:

Formats:

Harmonic Sliver

Creature Sliver   1 / 1   {1}{G}{W} (3)

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
—Llanach, Skyshroud ranger



Color Identity: G,W,Green,White
Printings:
Time Spiral (Uncommon)

Foreign Names:

Formats:

Haunting Hymn

Instant {4}{B}{B} (6)

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener.

Illus. rk post


Color Identity: B,Black
Printings:
Time Spiral (Uncommon)

Foreign Names:

Formats:

Havenwood Wurm

Creature Wurm   5 / 6   {6}{G} (7)

Flash (You may cast this spell any time you could cast an instant.)
Trample
Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface.



Color Identity: G,Green
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Herd Gnarr

Creature Beast   2 / 2   {3}{G} (4)

Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.



Color Identity: G,Green
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Hivestone

Artifact {2} (2)

Creatures you control are Slivers in addition to their other creature types.
Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves.



Color Identity:
Printings:
Time Spiral (Rare)

Foreign Names:

Formats:

Hypergenesis

Sorcery (0)

Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Illus. Ron Spears


Color Identity: G,Green
Printings:
Time Spiral (Rare)

Foreign Names:

Formats:

Ib Halfheart, Goblin Tactician

Legendary Creature Goblin Advisor   3 / 2   {3}{R} (4)

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"



Color Identity: R,Red

Icatian Crier

Creature Human Spellshaper   1 / 1   {2}{W} (3)

{1}{W}, {t}, Discard a card: Create two 1/1 white Citizen creature tokens.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.



Color Identity: W,White
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Ignite Memories

Sorcery {4}{R} (5)

Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)



Color Identity: R,Red
Printings:
Time Spiral (Uncommon)

Foreign Names:

Formats:

Ironclaw Buzzardiers

Creature Orc Scout   2 / 2   {2}{R} (3)

Ironclaw Buzzardiers can't block creatures with power 2 or greater.
{R}: Ironclaw Buzzardiers gains flying until end of turn.
They warn the army of danger as they squawk past in swift retreat.



Color Identity: R,Red
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Island

Basic Land Island   (0)

({t}: Add {U}.)



Color Identity: Blue
Printings:
Time Spiral (Common)
Time Spiral (Common)
Time Spiral (Common)
Time Spiral (Common)

Foreign Names:
Japanese
Korean

Formats:

Ith, High Arcanist

Legendary Creature Human Wizard   3 / 5   {5}{W}{U} (7)

Vigilance
{t}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: U,W,White,Blue
Printings:
Time Spiral (Rare)

Foreign Names:

Formats:

Ivory Giant

Creature Giant   3 / 4   {5}{W}{W} (7)

When Ivory Giant enters the battlefield, tap all nonwhite creatures.
Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: W,White
Printings:
Time Spiral (Common)

Foreign Names:

Formats:

Ixidron

Creature Illusion   * / *   {3}{U}{U} (5)

As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.



Color Identity: U,Blue
Printings:
Time Spiral (Rare)

Foreign Names:

Formats:

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286 cards found.