274 cards found.

Target Minotaur (b)

Creature Minotaur Warrior   2 / 1   {1}{R} (0)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)



Color Identity: R,Red
Printings:
Unstable (Common)

Foreign Names:

Formats:

Target Minotaur (c)

Creature Minotaur Warrior   2 / 1   {1}{R} (0)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)



Color Identity: R,Red
Printings:
Unstable (Common)

Foreign Names:

Formats:

Target Minotaur (d)

Creature Minotaur Warrior   2 / 1   {1}{R} (0)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)



Color Identity: R,Red
Printings:
Unstable (Common)

Foreign Names:

Formats:

Targeting Rocket

Artifact Contraption   (0)

Whenever you crank Targeting Rocket, target creature blocks this turn if able.



Color Identity:
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Teacher's Pet

Creature Cat Bird Scientist   2 / 1   {1}{W} (2)

{2}{W}, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library.
"First attempt: unsuccessful. Instead of an amphibious chicken, hybridization produced an aquaphobic fish."

Illus. Mark Behm


Color Identity: W,White
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

The Big Idea

Legendary Creature Brainiac Villain   4 / 4   {4}{R}{R} (6)

{2}{B/R}{B/R}, {t}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.

Illus. Bram Sels


Color Identity: R,Red,Black
Printings:
Unstable (Rare)

Foreign Names:

Formats:

The Countdown Is at One

Sorcery {3}{R}{R} (5)

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.



Color Identity: R,Red
Printings:
Unstable (Rare)

Foreign Names:

Formats:

The Grand Calcutron

Legendary Artifact {W}{U} (2)

The Grand Calcutron can be your commander.
When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).
Players can only play the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.
At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.



Color Identity: U,W,White,Blue
Printings:
Unstable (Mythic)

Foreign Names:

Formats:

Three-Headed Goblin

Creature Goblin Mutant   3 / 3   {3}{R}{R} (5)

Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
It's true that two heads are better than one, but after that you run into diminishing returns.

Illus. Mike Burns


Color Identity: R,Red
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Thud-for-Duds

Artifact Contraption   (0)

Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.



Color Identity:
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Time Out

Instant {4}{U} (5)

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Anyone other than a goblin would've gotten only a hand caught in the cookie jar.



Color Identity: U,Blue
Printings:
Unstable (Common)

Foreign Names:

Formats:

Top-Secret Tunnel

Artifact Contraption   (0)

Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.



Color Identity:
Printings:
Unstable (Common)

Foreign Names:

Formats:

Tread Mill

Artifact Contraption   (0)

Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.



Color Identity:
Printings:
Unstable (Common)

Foreign Names:

Formats:

Turbo-Thwacking Auto-Hammer

Artifact Contraption   (0)

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.



Color Identity:
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Twiddlestick Charger

Artifact Contraption   (0)

Whenever you crank Twiddlestick Charger, tap or untap target creature.



Color Identity:
Printings:
Unstable (Common)

Foreign Names:

Formats:

Urza, Academy Headmaster

Legendary Planeswalker Urza   {W}{U}{B}{R}{G} (5)

[+1]: Head to AskUrza.com and click +1.
[−1]: Head to AskUrza.com and click -1.
[−6]: Head to AskUrza.com and click -6.
Whether fighting Phyrexians, founding the Tolarian Academy, or just enjoying retirement, Urza always kept his head.



Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
Unstable (Mythic)

Foreign Names:

Formats:

Very Cryptic Command

Instant {1}{U}{U}{U} (4)

Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.



Color Identity: U,Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Very Cryptic Command (a)

Instant {1}{U}{U}{U} (4)

Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.



Color Identity: Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Very Cryptic Command (b)

Instant {1}{U}{U}{U} (4)

Choose two —
• Untap two target permanents.
• Tap each permanent target player controls with exactly one word in its name.
• Discard all the cards in your hand, then draw that many cards.
• Return target instant or sorcery card from your graveyard to your hand.



Color Identity: U,Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Very Cryptic Command (c)

Instant {1}{U}{U}{U} (4)

Choose two —
• Draw a card from an opponent's library.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
• Create a 1/1 colorless Gnome artifact creature token.



Color Identity: U,Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

No results found.
Bummer

274 cards found.