274 cards found.

Garbage Elemental (a)

Creature Elemental   2 / 4   {4}{R} (5)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)



Color Identity: Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Garbage Elemental (b)

Creature Elemental Rigger   3 / 1   {4}{R} (5)

When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)



Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Garbage Elemental (c)

Creature Elemental   3 / 2   {4}{R} (5)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.



Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Garbage Elemental (d)

Creature Elemental   3 / 3   {4}{R} (5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.



Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Garbage Elemental (e)

Creature Elemental   4 / 3   {4}{R} (5)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)



Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Garbage Elemental (f)

Creature Elemental   6 / 5   {4}{R} (5)

Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.



Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Genetic Recombinator

Artifact Contraption   (0)

Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.



Color Identity:
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Gift Horse

Artifact Contraption   (0)

Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.



Color Identity:
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Gimme Five

Instant {W} (1)

You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
"Up high! To the side! Down low! To the left! Other left! Over here—"



Color Identity: W,White
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Gnome-Made Engine

Host Artifact Creature Construct   2 / 2   {4} (4)

When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.



Color Identity:
Printings:
Unstable (Common)

Foreign Names:

Formats:

Gnomeball Machine

Artifact Contraption   (0)

Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.



Color Identity:
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Goblin Haberdasher

Creature Goblin Hatificer   2 / 2   {2}{R} (3)

Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
An accessory in every sense of the word.



Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Goblin Slingshot

Artifact Contraption   (0)

Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.



Color Identity:
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Graveyard Busybody

Creature Human Spy   * / *   {4}{U}{U} (6)

All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
You have to hang around the graveyard if you want to catch the talking dead.

Illus. Bram Sels


Color Identity: U,Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Ground Pounder

Creature Goblin Warrior   2 / 2   {1}{G} (2)

{3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
People came from miles away just to see the head of the hammer.



Color Identity: G,Green
Printings:
Unstable (Common)

Foreign Names:

Formats:

Grusilda, Monster Masher

Legendary Creature Zombie Villain   4 / 4   {3}{B}{R} (5)

Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {t}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)



Color Identity: B,R,Black,Red
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Guest List

Artifact Contraption   (0)

Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.



Color Identity:
Printings:
Unstable (Rare)

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Formats:

Half-Kitten, Half-

Creature Cat   1 / 2   (0)

Whenever you're dealt damage,
Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)



Color Identity: W,White
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Half-Orc, Half-

Creature Orc Warrior   3 / 1   (0)

Trample
At the beginning of each end step, if an opponent was dealt damage this turn,
Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Illus. Kev Walker


Color Identity: R,Red
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Half-Shark, Half-

Creature Shark   3 / 3   (0)

At the beginning of your upkeep,
Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)



Color Identity: U,Blue
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

274 cards found.