145 cards found.

Stone Idol Trap

Instant Trap   {5}{R} (6)

This spell costs {1} less to cast for each attacking creature.
Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.

Illus. Jung Park


Color Identity: R,Red
Printings:
Worldwake (Rare)

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Formats:

Stoneforge Mystic

Creature Kor Artificer   1 / 2   {1}{W} (2)

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
{1}{W}, {t}: You may put an Equipment card from your hand onto the battlefield.



Color Identity: W,White

Strength of the Tajuru

Instant {X}{G}{G} (2)

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.



Color Identity: G,Green
Printings:
Worldwake (Rare)

Foreign Names:

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Summit Apes

Creature Ape   5 / 2   {3}{G} (4)

As long as you control a Mountain, Summit Apes has menace. (It can't be blocked except by two or more creatures.)
"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
—Sachir, Akoum Expeditionary House



Color Identity: G,Green
Printings:
Worldwake (Uncommon)

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Surrakar Banisher

Creature Surrakar   3 / 3   {4}{U} (5)

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.
Surrakar grab things they don't want.



Color Identity: U,Blue
Printings:
Worldwake (Common)

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Talus Paladin

Creature Human Knight Ally   2 / 3   {3}{W} (4)

Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
"Why fill pockets with gold when you can fill hearts with conviction?"



Color Identity: W,White
Printings:
Worldwake (Rare)

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Tectonic Edge

Land (0)

{t}: Add {C}.
{1}, {t}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
"We move because the earth does."
—Bruse Tarl, Goma Fada nomad



Color Identity:

Terastodon

Creature Elephant   9 / 9   {6}{G}{G} (8)

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.



Color Identity: G,Green

Terra Eternal

Enchantment {2}{W} (3)

All lands have indestructible.
"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
—Saidah, Joraga hunter



Color Identity: W,White
Printings:
Worldwake (Rare)

Foreign Names:

Formats:

Thada Adel, Acquisitor

Legendary Creature Merfolk Rogue   2 / 2   {1}{U}{U} (3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles their library. Until end of turn, you may play that card.



Color Identity: U,Blue
Printings:
Worldwake (Rare)

Foreign Names:

Formats:

Tideforce Elemental

Creature Elemental   2 / 1   {2}{U} (3)

{U}, {t}: You may tap or untap another target creature.
Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
Ebb and flow, high tide and low, quick as sand and just as slow.



Color Identity: U,Blue
Printings:
Worldwake (Uncommon)

Foreign Names:

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Tomb Hex

Instant {2}{B} (3)

Target creature gets -2/-2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.

Illus. Izzy


Color Identity: B,Black
Printings:
Worldwake (Common)

Foreign Names:

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Treasure Hunt

Sorcery {1}{U} (2)

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
"The longer the journey, the more one learns."
—Isanke, Halimar seastalker



Color Identity: U,Blue
Printings:
Worldwake (Common)

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Tuktuk Scrapper

Creature Goblin Artificer Ally   2 / 2   {3}{R} (4)

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.



Color Identity: R,Red
Printings:
Worldwake (Uncommon)

Foreign Names:

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Twitch

Instant {2}{U} (3)

You may tap or untap target artifact, creature, or land.
Draw a card.
"The flow is diverted. Your path is clear. What are you waiting for—the cave to bid you welcome?"
—Maizah Shere, Tazeem lullmage

Illus. Scott Chou


Color Identity: U,Blue
Printings:
Worldwake (Common)

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Urge to Feed

Instant {B}{B} (2)

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.



Color Identity: B,Black
Printings:
Worldwake (Uncommon)

Foreign Names:

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Vapor Snare

Enchantment Aura   {4}{U} (5)

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.



Color Identity: U,Blue
Printings:
Worldwake (Uncommon)

Foreign Names:

Formats:

Vastwood Animist

Creature Elf Shaman Ally   1 / 1   {2}{G} (3)

{t}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
He calls on the forests for counsel and summons the earth to his cause.



Color Identity: G,Green
Printings:
Worldwake (Uncommon)

Foreign Names:

Formats:

Vastwood Zendikon

Enchantment Aura   {4}{G} (5)

Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.



Color Identity: G,Green
Printings:
Worldwake (Common)

Foreign Names:

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Veteran's Reflexes

Instant {W} (1)

Target creature gets +1/+1 until end of turn. Untap that creature.
"Assume everything wants to kill you. At the very least, assume everything wants what's in your pack."

Illus. Scott Chou


Color Identity: W,White
Printings:
Worldwake (Common)

Foreign Names:

Formats:

No results found.
Bummer

145 cards found.