312 cards found.

Relic Robber

Creature Goblin Rogue   2 / 2   {2}{R} (0)

Haste
Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."



Color Identity: R,Red
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Relic Vial

Artifact {3} (0)

{2}, {t}, Sacrifice a creature: Draw a card.
As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."



Color Identity:
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

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Resolute Strike

Instant {W} (0)

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.



Color Identity: W,White
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Risen Riptide

Creature Elemental   {2}{U} (0)

Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.



Color Identity: U,Blue
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Riverglide Pathway

Land (0)

{t}: Add {U}.



Color Identity: Blue
The other side is:

Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Formats:

Rockslide Sorcerer

Creature Human Wizard   3 / 3   {3}{R} (0)

Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.

Illus. Daarken


Color Identity: R,Red
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

Formats:

Roil Eruption

Sorcery {1}{R} (0)

Kicker {5} (You may pay an additional {5} as you cast this spell.)
Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.



Color Identity: R,Red
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:

Formats:

Roiling Regrowth

Instant {2}{G} (0)

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.



Color Identity: G,Green
Printings:
Zendikar Rising (Uncommon)
Zendikar Rising (Uncommon)

Foreign Names:

Formats:

Roiling Vortex

Enchantment {1}{R} (0)

At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.
{R}: Your opponents can't gain life this turn.



Color Identity: R,Red
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

Foreign Names:

Formats:

Roost of Drakes

Enchantment {U} (0)

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.

Illus. Bayard Wu


Color Identity: U,Blue
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

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Ruin Crab

Creature Crab   {U} (0)

Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)



Color Identity: U,Blue
Printings:
Zendikar Rising (Uncommon)
Zendikar Rising (Uncommon)

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Scale the Heights

Sorcery {2}{G} (0)

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.



Color Identity: G,Green
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Scavenged Blade

Artifact Equipment   {1}{R} (0)

When Scavenged Blade enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)



Color Identity: R,Red
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Scion of the Swarm

Creature Vampire Cleric   3 / 3   {3}{B}{B} (0)

Flying
Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.



Color Identity: B,Black
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

Formats:

Scorch Rider

Creature Human Warrior   4 / 3   {3}{R} (0)

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.



Color Identity: R,Red
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Scourge of the Skyclaves

Creature Demon   * / *   {1}{B} (0)

Kicker {4}{B}
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.



Color Identity: B,Black
Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

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Formats:

Scute Swarm

Creature Insect   1 / 1   {2}{G} (0)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.



Color Identity: G,Green
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

Foreign Names:

Formats:

Sea Gate Banneret

Creature Kor Warrior   1 / 2   {W} (0)

{4}{W}: Creatures you control get +1/+1 until end of turn.



Color Identity: W,White
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Sea Gate Colossus

Artifact Creature Golem Warrior   7 / 5   {7} (0)

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)



Color Identity:
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Sea Gate Restoration

Sorcery {4}{U}{U}{U} (0)

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.



Color Identity: U,Blue
The other side is:

Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

Foreign Names:

Formats:

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Bummer

312 cards found.