2063 cards found.

Abnormal Endurance

Instant {1}{B} (2)

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Tenacity prevails when hopes die.



Color Identity: B,Black
Printings:
Core Set 2019 (Common)

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Absorb

Instant {W}{U}{U} (3)

Counter target spell. You gain 3 life.

Illus. Izzy


Color Identity: U,W,White,Blue
Printings:
Ravnica Allegiance (Rare)

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Academy Drake

Creature Drake   2 / 2   {2}{U} (3)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.



Color Identity: U,Blue
Printings:
Dominaria (Common)

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Academy Journeymage

Creature Human Wizard   3 / 2   {4}{U} (5)

This spell costs {1} less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
"We don't choose who comes here. We choose how long they stay."



Color Identity: U,Blue
Printings:
Dominaria (Common)

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Act of Treason

Sorcery {2}{R} (3)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)



Color Identity: R,Red

Adamant Will

Instant {1}{W} (2)

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.



Color Identity: W,White
Printings:
Dominaria (Common)

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Adanto Vanguard

Creature Vampire Soldier   1 / 1   {1}{W} (2)

As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: W,White
Printings:
Ixalan (Uncommon)

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Adanto, the First Fort

Legendary Land (1)

(Transforms from Legion's Landing.)
{t}: Add {W}.
{2}{W}, {t}: Create a 1/1 white Vampire creature token with lifelink.



Color Identity: White

Adeliz, the Cinder Wind

Legendary Creature Human Wizard   2 / 2   {1}{U}{R} (3)

Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.



Color Identity: R,U,Blue,Red

Admiral Beckett Brass

Legendary Creature Human Pirate   3 / 3   {1}{U}{B}{R} (4)

Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
"You and your ship will make a fine addition to my fleet."



Color Identity: B,R,U,Blue,Black,Red

Admiral's Order

Instant {1}{U}{U} (3)

Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost.
Counter target spell.
"Damn the cannons, mates. Charge!"



Color Identity: U,Blue
Printings:
Rivals of Ixalan (Rare)

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Adventurous Impulse

Sorcery {G} (1)

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Every odyssey begins with a single step.



Color Identity: G,Green
Printings:
Dominaria (Common)

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Aegis of the Heavens

Instant {1}{W} (2)

Target creature gets +1/+7 until end of turn.
Inner strength is never seen until it makes all the difference.



Color Identity: W,White
Printings:
Core Set 2019 (Uncommon)

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Aerial Assault

Sorcery {2}{W} (0)

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

Illus. Dan Scott


Color Identity: W,White
Printings:
(Common)

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Aerial Engineer

Creature Human Artificer   2 / 4   {2}{W}{U} (4)

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
The best of their trade know every bolt of their rigs, stem to stern.



Color Identity: U,W,White,Blue
Printings:
Core Set 2019 (Uncommon)

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Aeromunculus

Creature Homunculus Mutant   2 / 3   {1}{G}{U} (0)

Flying
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)



Color Identity: G,U,Green,Blue
Printings:
Ravnica Allegiance (Common)

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Aesthir Glider

Artifact Creature Bird Construct   2 / 1   {3} (3)

Flying
Aesthir Glider can't block.
An ancient device recovered from a thawing glacier high in the Karplusan mountains.



Color Identity:
Printings:
Dominaria (Common)

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Aether Gust

Instant {1}{U} (0)

Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.



Color Identity: U,Blue
Printings:
(Uncommon)

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Aether Tunnel

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
If you can't find a doorway, make one.



Color Identity: U,Blue
Printings:
Core Set 2019 (Uncommon)

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Aethershield Artificer

Creature Dwarf Artificer   3 / 3   {3}{W} (4)

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Most smiths shape metal, but some prefer more delicate materials.

Illus. Izzy


Color Identity: W,White
Printings:
Core Set 2019 (Uncommon)

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Formats:

No results found.
Bummer

2063 cards found.