9622 cards found.

Advocate of the Beast

Creature Elf Shaman   2 / 3   {2}{G} (3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
"I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."



Color Identity: Green
Printings:
Magic 2014 Core Set (Common)

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Aegis Angel

Creature Angel   5 / 5   {4}{W}{W} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)



Color Identity: White
Printings:
Magic 2012 (Rare)

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Aegis Automaton

Artifact Creature Construct   {2} (2)

{4}{W}: Return another target creature you control to its owner's hand.
The streets of Ghirapur have become dangerous. It's good to have a dependable companion.



Color Identity: White
Printings:
Aether Revolt (Common)

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Aeolipile

Artifact {2} (2)

{1}, {t}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I

This card is on the reserved list.


Color Identity:
Printings:
Fallen Empires (Rare)

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Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: Blue
Printings:
Planar Chaos (Rare)

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Aerial Formation

Instant {U} (1)

Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.



Color Identity: Blue
Printings:
Journey into Nyx (Common)

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Aerial Maneuver

Instant {1}{W} (2)

Target creature gets +1/+1 and gains flying and first strike until end of turn.
"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
—Predak, Gateless freemage

Illus. Scott Chou


Color Identity: White
Printings:
Gatecrash (Common)

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Aerial Modification

Enchantment Aura   {4}{W} (5)

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

Illus. Jung Park


Color Identity: White
Printings:
Aether Revolt (Uncommon)

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Aerial Predation

Instant {2}{G} (3)

Destroy target creature with flying. You gain 2 life.
In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned.

Illus. BD


Color Identity: Green
Printings:
Return to Ravnica (Common)

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Aerial Responder

Creature Dwarf Soldier   2 / 3   {1}{W}{W} (3)

Flying, vigilance, lifelink
Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team.



Color Identity: White
Printings:
Kaladesh (Uncommon)

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Aerial Volley

Instant {G} (1)

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Drakes can swerve to avoid a single arrow, but they can't dodge the whole sky.



Color Identity: Green
Printings:
Magic Origins (Common)

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Aerie Bowmasters

Creature Hound Archer   3 / 4   {2}{G}{G} (4)

Reach (This creature can block creatures with flying.)
Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)



Color Identity: Green
Printings:
Dragons of Tarkir (Common)

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Aerie Mystics

Creature Bird Wizard   3 / 3   {4}{W} (5)

Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Illus. Mark Zug


Color Identity: White,Green,Blue
Printings:
Conflux (Uncommon)

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Aerie Ouphes

Creature Ouphe   3 / 3   {4}{G} (5)

Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)



Color Identity: Green
Printings:
Eventide (Common)

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Aerie Worshippers

Creature Human Cleric   2 / 4   {3}{U} (4)

Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
They can conjure stars from a clear sky.

Illus. Mike Sass


Color Identity: Blue
Printings:
Born of the Gods (Uncommon)

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Aeronaut Admiral

Creature Human Pilot   3 / 1   {3}{W} (4)

Flying
Vehicles you control have flying.
The Consulate recruits its best pilots from the League of Aeronauts. Many go on to command entire fleets.

Illus. E. M. Gist


Color Identity: White
Printings:
Aether Revolt (Uncommon)

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Aeronaut Tinkerer

Creature Human Artificer   2 / 3   {2}{U} (3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
"All tinkerers have their heads in the clouds. I don't intend to stop there."



Color Identity: Blue

Aesthir Glider

Artifact Creature Bird   2 / 1   {3} (3)

Flying
Aesthir Glider can't block.
"A fine example of the rewards of artifice: a thoroughly obedient steed with wings of Soldevi steel."
—Arcum Dagsson,
Soldevi Machinist



Color Identity:
Printings:
Alliances (Common)
Alliances (Common)

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Aether Adept

Creature Human Wizard   2 / 2   {1}{U}{U} (3)

When Aether Adept enters the battlefield, return target creature to its owner's hand.
Some mages do their best work in solitude. Others do their best work creating it.



Color Identity: Blue
Printings:
Magic 2011 (Common)

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Aether Charge

Enchantment {4}{R} (5)

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.
"Is it just me, or does that meteor have teeth?"

Illus. Mark Brill


Color Identity: Red
Printings:
Onslaught (Uncommon)

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Bummer

9622 cards found.