2907 cards found.

Arclight Phoenix

Creature Phoenix   3 / 2   {3}{R} (4)

Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Some storms never blow over.



Color Identity: R,Red
Printings:
Guilds of Ravnica (Mythic)

Foreign Names:

Formats:

Arctic Aven

Creature Bird Wizard   2 / 1   {2}{U} (3)

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
{W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)



Color Identity: U,White,Blue
Printings:
Magic 2013 (Uncommon)

Foreign Names:

Formats:

Arden Angel

Creature Angel   4 / 4   {4}{W}{W} (0)

Flying
At the beginning of your upkeep, if Arden Angel is in your graveyard, choose a number from 1 to 4 at random. If the chosen number is 1, return Arden Angel from your graveyard to the battlefield.



Color Identity: W,White
Printings:
Sega Dreamcast Cards (Rare)

Foreign Names:

Formats:

Ardenvale Tactician

Creature Human Knight   2 / 3   {1}{W}{W} (0)

Flying



Color Identity: W,White
The other side is:

Printings:
Magic Online Promos (Common)

Foreign Names:

Formats:

Argent Sphinx

Creature Sphinx   4 / 3   {2}{U}{U} (4)

Flying
Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
A great mirage, a dream of wings and silver.

Illus. Chris Rahn


Color Identity: U,Blue
Printings:
Scars of Mirrodin (Rare)

Foreign Names:

Formats:

Arjun, the Shifting Flame

Legendary Creature Sphinx Wizard   5 / 5   {4}{U}{R} (6)

Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
He speaks directly into his supplicants' minds using fiery words that inflame their thoughts and incite their passions.



Color Identity: R,U,Blue,Red
Printings:
Commander 2015 (Mythic)

Foreign Names:

Formats:

Armored Ascension

Enchantment Aura   {3}{W} (4)

Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
"Why enchant feathers to make them sturdy when we can enchant shields to make them fly?"
—Braenna, cobblesmith



Color Identity: W,White
Printings:
Shadowmoor (Uncommon)

Foreign Names:

Formats:

Armored Griffin

Creature Griffin   2 / 3   {3}{W} (4)

Flying, vigilance
When an order for griffin barding comes in, blacksmiths prepare their forges for months of exacting work. They know griffins always detect imperfections and never haggle.



Color Identity: W,White
Printings:
Planechase Anthology (Uncommon)

Foreign Names:

Formats:

Armored Pegasus

Creature Pegasus   1 / 2   {1}{W} (2)

Flying



Color Identity: W,White
Printings:
Portal Demo Game (Common)

Foreign Names:

Formats:

Armored Skyhunter

Creature Cat Knight   3 / 3   {3}{W} (0)

Flying
Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.



Color Identity: W,White
Printings:
Commander Legends (Rare)
Commander Legends (Rare)

Foreign Names:

Formats:

Arnjlot's Ascent

Enchantment {1}{U}{U} (3)

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{1}: Target creature gains flying until end of turn.
"The dreams of a child fulfilled:
The wind on my brow,
the air 'neath my feet."
—Arnjlot Olasson, Sky Mage



Color Identity: U,Blue
Printings:
Ice Age (Common)

Foreign Names:

Formats:

Arrester's Zeal

Instant {W} (0)

Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Illus. Izzy


Color Identity: W,White
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Arrogant Vampire

Creature Vampire   4 / 3   {3}{B}{B} (5)

Flying
Charm and grace may hide a foul heart.



Color Identity: B,Black
Printings:
Portal (Uncommon)

Foreign Names:

Formats:

Artificer's Assistant

Creature Bird   1 / 1   {U} (1)

Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Ascendant Evincar

Legendary Creature Vampire Noble   3 / 3   {4}{B}{B} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

Illus. Mark Zug


Color Identity: B,Black

Ascended Lawmage

Creature Vedalken Wizard   3 / 2   {2}{W}{U} (4)

Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.

Illus. Ryan Yee


Color Identity: U,W,White,Blue
Printings:
Dragon's Maze (Uncommon)

Foreign Names:

Formats:

Ascending Aven

Creature Bird Soldier   3 / 2   {2}{U}{U} (4)

Flying
Ascending Aven can block only creatures with flying.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: U,Blue
Printings:
Onslaught (Common)

Foreign Names:

Formats:

Asha's Favor

Enchantment Aura   {2}{W} (3)

Enchant creature
Enchanted creature has flying, first strike, and vigilance.
As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve.



Color Identity: W,White
Printings:
Conflux (Common)

Foreign Names:

Formats:

Ashcloud Phoenix

Creature Phoenix   4 / 1   {2}{R}{R} (4)

Flying
When Ashcloud Phoenix dies, return it to the battlefield face down under your control.
Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.



Color Identity: R,Red
Printings:
Khans of Tarkir (Mythic)

Foreign Names:

Formats:

Ashen Firebeast

Creature Elemental Beast   6 / 6   {6}{R}{R} (8)

{1}{R}: Ashen Firebeast deals 1 damage to each creature without flying.
"I'm not sure which impresses me most, its thoroughness or its intensity."
—Matoc, lavamancer

Illus. Mark Tedin


Color Identity: R,Red
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

No results found.
Bummer

2907 cards found.