2907 cards found.

Wind Spirit

Creature Elemental Spirit   3 / 2   {4}{U} (5)

Flying
Menace (This creature can't be blocked except by two or more creatures.)
" . . . When the trees bow down their heads, / The wind is passing by."
—Christina Rossetti,
"Who Has Seen the Wind?"



Color Identity: U,Blue
Printings:
Fifth Edition (Uncommon)

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Wind Strider

Creature Merfolk Wizard   3 / 3   {4}{U} (5)

Flash
Flying



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Wind Zendikon

Enchantment Aura   {U} (1)

Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.



Color Identity: U,Blue
Printings:
Worldwake (Common)

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Wind-Kin Raiders

Creature Human Artificer   4 / 3   {4}{U}{U} (6)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying



Color Identity: U,Blue

Windborn Muse

Creature Spirit   2 / 3   {3}{W} (4)

Flying
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Illus. Adam Rex


Color Identity: W,White
Printings:
Tenth Edition (Rare)
Tenth Edition (Rare)

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Windborne Charge

Sorcery {2}{W}{W} (4)

Two target creatures you control each get +2/+2 and gain flying until end of turn.



Color Identity: W,White
Printings:
Mystery Booster (Uncommon)

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Windbrisk Raptor

Creature Bird   5 / 7   {5}{W}{W} (7)

Flying
Attacking creatures you control have lifelink.
It awakened to gloom-fouled skies and responded with a righteous rage that shook the heavens.



Color Identity: W,White
Printings:
Shadowmoor (Rare)

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Windcaller Aven

Creature Bird Wizard   4 / 3   {4}{U}{U} (0)

Flying
Cycling {U} ({U}, Discard this card: Draw a card.)
When you cycle Windcaller Aven, target creature gains flying until end of turn.

Illus. Uriah Voth


Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Windgrace Acolyte

Creature Cat Warrior   3 / 2   {4}{B} (5)

Flying
When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.

Illus. Bayard Wu


Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Windreader Sphinx

Creature Sphinx   3 / 7   {5}{U}{U} (7)

Flying
Whenever a creature with flying attacks, you may draw a card.
"Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."

Illus. Min Yum


Color Identity: U,Blue

Windreaper Falcon

Creature Bird   1 / 1   {1}{R}{G} (3)

Flying, protection from blue
Watching the windreaper
—Zhalfirin phrase meaning
"daydreaming"



Color Identity: G,R,Red,Green
Printings:
Mirage (Uncommon)

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Windreaver

Creature Elemental   1 / 3   {3}{W}{U} (5)

Flying
{W}: Windreaver gains vigilance until end of turn.
{W}: Windreaver gets +0/+1 until end of turn.
{U}: Switch Windreaver's power and toughness until end of turn.
{U}: Return Windreaver to its owner's hand.



Color Identity: U,W,White,Blue
Printings:
RNA Guild Kit (Rare)

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Windrider Eel

Creature Fish   2 / 2   {3}{U} (4)

Flying
Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

Illus. Austin Hsu


Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Windrider Patrol

Creature Merfolk Wizard   4 / 3   {3}{U}{U} (5)

Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: U,Blue
Printings:
Battle for Zendikar (Uncommon)

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Windrider Wizard

Creature Human Wizard   2 / 2   {2}{U} (0)

Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.



Color Identity: U,Blue
Printings:
Zendikar Rising (Uncommon)

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Windscouter

Creature Human Scout   3 / 3   {3}{U} (4)

Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
These nimble ships were designed for hit-and-run tactics.



Color Identity: U,Blue
Printings:
Prophecy (Uncommon)

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Windstorm

Instant {X}{G} (1)

Windstorm deals X damage to each creature with flying.
"We don't like interlopers and thieves cluttering our skies."
—Dionus, elvish archdruid



Color Identity: G,Green
Printings:
Magic 2014 (Uncommon)

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Windstorm Drake

Creature Drake   3 / 3   {4}{U} (0)

Flying
Other creatures you control with flying get +1/+0.

Illus. Daarken


Color Identity: U,Blue
Printings:
Ravnica Allegiance (Uncommon)

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Windwright Mage

Artifact Creature Human Wizard   2 / 2   {W}{U}{B} (3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Windwright Mage has flying as long as an artifact card is in your graveyard.
She knows the names and secrets of each of Esper's twenty-three winds.

Illus. Chippy


Color Identity: B,U,W,White,Blue,Black
Printings:
Shards of Alara (Common)

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Wing Puncture

Instant {G} (1)

Target creature you control deals damage equal to its power to target creature with flying.
"If I were the air, I wouldn't taunt the ground. It has the weight advantage."
—Konnos, Sylvok sage

Illus. jD


Color Identity: G,Green
Printings:
Scars of Mirrodin (Common)

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2907 cards found.