2846 cards found.

Abhorrent Overlord

Creature Demon   6 / 6   {5}{B}{B} (7)

Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.



Color Identity: B,Black
Printings:
Magic Online Promos (Rare)

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Abolisher of Bloodlines

Creature Eldrazi Vampire   6 / 5   (5)

Flying
When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
Even if the rain turned to blood, her thirst would not be slaked.



Color Identity:
The other side is:

Printings:
Eldritch Moon (Rare)

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Abomination of Gudul

Creature Horror   3 / 4   {3}{B}{G}{U} (6)

Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Illus. Erica Yang


Color Identity: B,G,U,Black,Green,Blue
Printings:
Khans of Tarkir (Common)

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Aboshan's Desire

Enchantment Aura   {U} (1)

Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Illus. Ciruelo


Color Identity: U,Blue
Printings:
Odyssey (Common)

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Aboshan, Cephalid Emperor

Legendary Creature Cephalid Noble   3 / 3   {4}{U}{U} (6)

Tap an untapped Cephalid you control: Tap target permanent.
{U}{U}{U}: Tap all creatures without flying.
"No one can fight the tide forever."



Color Identity: U,Blue
Printings:
Odyssey (Rare)

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Abyssal Horror

Creature Horror   2 / 2   {4}{B}{B} (6)

Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
It has no face of its own—it wears that of its latest victim.

Illus. rk post


Color Identity: B,Black
Printings:
Urza's Saga (Rare)

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Abyssal Persecutor

Creature Demon   6 / 6   {2}{B}{B} (4)

Flying, trample
You can't win the game and your opponents can't lose the game.
His slaves crave death more than they desire freedom. He denies them both.

Illus. Chippy


Color Identity: B,Black

Abyssal Specter

Creature Specter   2 / 3   {2}{B}{B} (4)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
To gaze under its hood is to invite death.



Color Identity: B,Black

Abzan Ascendancy

Enchantment {W}{B}{G} (3)

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.



Color Identity: B,G,W,White,Black,Green
Printings:
Khans of Tarkir (Rare)

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Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.



Color Identity: W,White

Abzan Skycaptain

Creature Bird Soldier   2 / 2   {3}{W} (4)

Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
"A tempest is coming. Turn your faces toward the wind!"



Color Identity: W,White
Printings:
Fate Reforged (Common)

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Academy Drake

Creature Drake   2 / 2   {2}{U} (3)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.



Color Identity: U,Blue
Printings:
Dominaria (Common)

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Acid-Spewer Dragon

Creature Dragon   3 / 3   {5}{B} (6)

Flying, deathtouch
Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.



Color Identity: B,Black
Printings:
Dragons of Tarkir (Uncommon)

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Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.



Color Identity: W,White
Printings:
Modern Masters (Rare)

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Adarkar Windform

Snow Creature Illusion   3 / 3   {4}{U} (5)

Flying
{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.)
Terisiare has only two kinds of weather: cold and weird.



Color Identity: U,Blue
Printings:
Coldsnap (Uncommon)

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Adeliz, the Cinder Wind

Legendary Creature Human Wizard   2 / 2   {1}{U}{R} (3)

Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.



Color Identity: R,U,Blue,Red

Admonition Angel

Creature Angel   6 / 6   {3}{W}{W}{W} (6)

Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.



Color Identity: W,White
Printings:
Worldwake (Mythic)

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Advanced Hoverguard

Creature Drone   2 / 2   {3}{U} (4)

Flying
{U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)
"They are like their vedalken masters: untouchable, aloof, and omnipresent."
—Bruenna, Neurok leader



Color Identity: U,Blue
Printings:
Fifth Dawn (Common)

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Advanced Stitchwing

Creature Zombie Horror   3 / 4   {3}{U}{U} (5)

Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
"Improvement is a consequence of practice."
—Stitcher Geralf



Color Identity: U,Blue

Aegis Angel

Creature Angel   5 / 5   {4}{W}{W} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)



Color Identity: W,White
Printings:
Magic Origins (Rare)

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2846 cards found.