1002 cards found.

Elenda, the Dusk Rose

Legendary Creature Vampire Knight   1 / 1   {2}{W}{B} (4)

Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Her centuries-long search is ended.

Illus. Chris Rahn


Color Identity: B,W,White,Black


Elsha of the Infinite

Legendary Creature Djinn Monk   3 / 3   {2}{U}{R}{W} (0)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

Illus. G-host Lee


Color Identity: R,U,W,Blue,Red,White
Printings:
Commander 2019 (Mythic)

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Elspeth Tirel

Legendary Planeswalker Elspeth   {3}{W}{W} (5)

[+2]: You gain 1 life for each creature you control.
[−2]: Create three 1/1 white Soldier creature tokens.
[−5]: Destroy all other permanents except for lands and tokens.



Color Identity: W,White
Printings:
Scars of Mirrodin (Mythic)

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Elspeth, Knight-Errant

Legendary Planeswalker Elspeth   {2}{W}{W} (4)

[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."



Color Identity: W,White

Elspeth, Sun's Champion

Legendary Planeswalker Elspeth   {4}{W}{W} (6)

[+1]: Create three 1/1 white Soldier creature tokens.
[−3]: Destroy all creatures with power 4 or greater.
[−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."



Color Identity: W,White

Elspeth, Sun's Nemesis

Legendary Planeswalker Elspeth   {2}{W}{W} (0)

[−1]: Up to two target creatures you control each get +2/+1 until end of turn.
[−2]: Create two 1/1 white Human Soldier creature tokens.
[−3]: You gain 5 life.
Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)



Color Identity: W,White
Printings:
Theros Beyond Death (Mythic)
Theros Beyond Death (Mythic)

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Elspeth, Undaunted Hero

Legendary Planeswalker Elspeth   {2}{W}{W}{W} (0)

[+2]: Put a +1/+1 counter on each of up to two target creatures.
[−2]: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it.
[−8]: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.



Color Identity: W,White
Printings:
Theros Beyond Death (Mythic)

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Embercleave

Legendary Artifact Equipment   {4}{R}{R} (0)

Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}



Color Identity: R,Red
Printings:
Throne of Eldraine (Mythic)
Throne of Eldraine (Mythic)

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Emergency Powers

Instant {5}{W}{U} (0)

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.



Color Identity: U,W,White,Blue
Printings:
Ravnica Allegiance (Mythic)

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Emeria's Call

Sorcery {4}{W}{W}{W} (0)

Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.



Color Identity: W,White
The other side is:

Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

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Emeria, Shattered Skyclave

Land (0)

As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{t}: Add {W}.



Color Identity: White
The other side is:

Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

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Emiel the Blessed

Legendary Creature Unicorn   4 / 4   {2}{W}{W} (0)

{3}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.)



Color Identity: W,White,Green
Printings:
Jumpstart (Mythic)

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Empty the Pits

Instant {X}{X}{B}{B}{B}{B} (4)

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Create X tapped 2/2 black Zombie creature tokens.
The Sultai would rebuild the empire on the backs of the dead.



Color Identity: B,Black
Printings:
Khans of Tarkir (Mythic)

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Empyrial Archangel

Creature Angel   5 / 8   {4}{G}{W}{W}{U} (8)

Flying
Shroud (This creature can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to Empyrial Archangel instead.
Her wings are the prayers of the devoted; her sword, the despair of the vile.



Color Identity: G,U,W,Green,White,Blue
Printings:
Shards of Alara (Mythic)

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Emrakul, the Aeons Torn

Legendary Creature Eldrazi   15 / 15   {15} (15)

This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.



Color Identity:

Emrakul, the Promised End

Legendary Creature Eldrazi   13 / 13   {13} (13)

This spell costs {1} less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
An enigma as vexing as life itself.



Color Identity:

Enter the Infinite

Sorcery {8}{U}{U}{U}{U} (12)

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
"Don't just have an idea—have all of them."
—Niv-Mizzet



Color Identity: U,Blue
Printings:
Gatecrash (Mythic)

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Entreat the Angels

Sorcery {X}{X}{W}{W}{W} (3)

Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)



Color Identity: W,White

Ephara, God of the Polis

Legendary Enchantment Creature God   6 / 5   {2}{W}{U} (4)

Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.



Color Identity: U,W,White,Blue

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1002 cards found.