1002 cards found.

Sanctum Prelate

Creature Human Cleric   2 / 2   {1}{W}{W} (3)

As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with converted mana cost equal to the chosen number can't be cast.



Color Identity: W,White
Printings:
Treasure Chest (Mythic)

Foreign Names:

Formats:

Sanctum of the Sun

Legendary Land (2)

(Transforms from Azor's Gateway.)
{t}: Add X mana of any one color, where X is your life total.
As soon as Jace laid eyes on the great sphinx's chamber, the shards of memory began sliding into place.



Color Identity:
The other side is:

Printings:
Rivals of Ixalan (Mythic)

Foreign Names:

Formats:

Sarkhan Unbroken

Legendary Planeswalker Sarkhan   {2}{G}{U}{R} (5)

[+1]: Draw a card, then add one mana of any color.
[−2]: Create a 4/4 red Dragon creature token with flying.
[−8]: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.



Color Identity: G,R,U,Green,Blue,Red
Printings:
Dragons of Tarkir (Mythic)

Foreign Names:

Formats:

Sarkhan Vol

Legendary Planeswalker Sarkhan   {2}{R}{G} (4)

[+1]: Creatures you control get +1/+1 and gain haste until end of turn.
[−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
[−6]: Create five 4/4 red Dragon creature tokens with flying.

Illus. Daarken


Color Identity: G,R,Red,Green
Printings:
Shards of Alara (Mythic)

Foreign Names:

Formats:

Sarkhan the Mad

Legendary Planeswalker Sarkhan   {3}{B}{R} (5)

[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.
[−2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.
[−4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Illus. Chippy


Color Identity: B,R,Black,Red
Printings:
Rise of the Eldrazi (Mythic)

Foreign Names:

Formats:

Sarkhan, Dragonsoul

Legendary Planeswalker Sarkhan   {4}{R}{R} (6)

[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
[−3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
[−9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.



Color Identity: R,Red
Printings:
Core Set 2019 (Mythic)

Foreign Names:

Formats:

Sarkhan, Fireblood

Legendary Planeswalker Sarkhan   {1}{R}{R} (3)

[+1]: You may discard a card. If you do, draw a card.
[+1]: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.
[−7]: Create four 5/5 red Dragon creature tokens with flying.



Color Identity: R,Red
Printings:
Core Set 2019 (Mythic)

Foreign Names:

Formats:

Sarkhan, the Dragonspeaker

Legendary Planeswalker Sarkhan   {3}{R}{R} (5)

[+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
[−3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature.
[−6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Illus. Daarken


Color Identity: R,Red
Printings:
Khans of Tarkir (Mythic)

Foreign Names:

Formats:

Saskia the Unyielding

Legendary Creature Human Soldier   3 / 4   {B}{R}{G}{W} (4)

Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.



Color Identity: B,G,R,W,Black,Red,Green,White

Savageborn Hydra

Creature Hydra   {X}{R}{G} (2)

Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.



Color Identity: G,R,Red,Green
Printings:
RNA Guild Kit (Mythic)

Foreign Names:

Formats:

Scapeshift

Sorcery {2}{G}{G} (4)

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.



Color Identity: G,Green
Printings:
Magic Online Promos (Mythic)

Foreign Names:

Formats:

Scourge of Valkas

Creature Dragon   4 / 4   {2}{R}{R}{R} (5)

Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.



Color Identity: R,Red
Printings:
Magic 2014 (Mythic)

Foreign Names:

Formats:

Scourge of the Skyclaves

Creature Demon   * / *   {1}{B} (0)

Kicker {4}{B}
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.



Color Identity: B,Black
Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

Foreign Names:

Formats:

Scourge of the Throne

Creature Dragon   5 / 5   {4}{R}{R} (6)

Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.



Color Identity: R,Red
Printings:
The List (Mythic)

Foreign Names:

Formats:

Scroll Rack

Artifact {2} (2)

{1}, {t}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.



Color Identity:
Printings:
Commander Legends (Mythic)
Commander Legends (Mythic)

Foreign Names:

Formats:

Sea Gate Restoration

Sorcery {4}{U}{U}{U} (0)

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.



Color Identity: U,Blue
The other side is:

Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

Foreign Names:

Formats:

Sea Gate Stormcaller

Creature Human Wizard   2 / 1   {1}{U} (0)

Kicker {4}{U}
When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.



Color Identity: U,Blue
Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

Foreign Names:

Formats:

Sea Gate, Reborn

Land (0)

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{t}: Add {U}.



Color Identity: Blue
The other side is:

Printings:
Zendikar Rising (Mythic)
Zendikar Rising (Mythic)

Foreign Names:

Formats:

Seasoned Pyromancer

Creature Human Shaman   2 / 2   {1}{R}{R} (0)

When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.



Color Identity: R,Red
Printings:
Modern Horizons (Mythic)

Foreign Names:

Formats:

Seasons Past

Sorcery {4}{G}{G} (6)

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
The seeds of new life take root in the soil of old.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Mythic)

Foreign Names:

Formats:

No results found.
Bummer

1002 cards found.