1002 cards found.

Startled Awake

Sorcery {2}{U}{U} (4)

Target opponent mills thirteen cards.
{3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.



Color Identity: U,Blue
The other side is:

Printings:
Shadows over Innistrad (Mythic)

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Stitcher Geralf

Legendary Creature Human Wizard   3 / 4   {3}{U}{U} (5)

{2}{U}, {t}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.



Color Identity: U,Blue
Printings:
Commander 2014 (Mythic)

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Stormbreath Dragon

Creature Dragon   4 / 4   {3}{R}{R} (5)

Flying, haste, protection from white
{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.



Color Identity: R,Red
Printings:
Theros (Mythic)

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Stunning Reversal

Instant {3}{B} (4)

The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
The line between victory and defeat can be as slim as a razor's edge.



Color Identity: B,Black
Printings:
Battlebond (Mythic)

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Sublime Archangel

Creature Angel   4 / 3   {2}{W}{W} (4)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)



Color Identity: W,White
Printings:
Magic 2013 (Mythic)

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Subterranean Tremors

Sorcery {X}{R} (1)

Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.



Color Identity: R,Red
Printings:
Treasure Chest (Mythic)

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Summon the Pack

Sorcery {7}{B} (8)

Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)



Color Identity: B,Black
Printings:
Unstable (Mythic)

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Sun Titan

Creature Giant   6 / 6   {4}{W}{W} (6)

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Illus. Chris Rahn


Color Identity: W,White

Surgeon General Commander

Legendary Creature Wombat Bat Chameleon   3 / 3   {3}{G} (0)

Whenever you augment, enchant, or mutate a creature you control, draw a card.
{t}: Add {W}, {U}, {B}, {R}, or {G}.



Color Identity: G,White,Blue,Black,Red,Green
Printings:
Unsanctioned (Mythic)

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Surgeon ~General~ Commander

Legendary Creature Wombat Bat Chameleon   3 / 3   {3}{G} (0)

Whenever you augment, enchant, or mutate a creature you control, draw a card.
{t}: Add {W}, {U}, {B}, {R}, or {G}.



Color Identity: G,White,Blue,Black,Red,Green
Printings:
Unsanctioned (Mythic)

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Surrak Dragonclaw

Legendary Creature Human Warrior   6 / 6   {2}{G}{U}{R} (5)

Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.
Both his rank and his scars were earned in single combat against a cave bear.



Color Identity: G,R,U,Green,Blue,Red
Printings:
Khans of Tarkir (Mythic)

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Sword of Body and Mind

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}

Illus. Chris Rahn


Color Identity:

Sword of Dungeons & Dragons

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip {2}

Illus. Chris Rahn


Color Identity:
Printings:
Unstable (Mythic)

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Sword of Feast and Famine

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}



Color Identity:

Sword of Light and Shadow

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}

Illus. Kev Walker


Color Identity:
Printings:
Double Masters (Mythic)
Double Masters (Mythic)

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Sword of Sinew and Steel

Artifact Equipment   {3} (0)

Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip {2}

Illus. Chris Rahn


Color Identity:
Printings:
Modern Horizons (Mythic)

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Sword of Truth and Justice

Artifact Equipment   {3} (0)

Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}

Illus. Chris Rahn


Color Identity:
Printings:
Modern Horizons (Mythic)

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Sword of War and Peace

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}

Illus. Chris Rahn


Color Identity:

Sydri, Galvanic Genius

Legendary Creature Human Artificer   2 / 2   {W}{U}{B} (3)

{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
{W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.



Color Identity: B,U,W,Blue,White,Black
Printings:
Commander 2016 (Mythic)

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Syr Gwyn, Hero of Ashvale

Legendary Creature Human Knight   5 / 5   {3}{R}{W}{B} (0)

Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight {0}.



Color Identity: B,R,W,Red,White,Black
Printings:
Throne of Eldraine (Mythic)

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Formats:

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Bummer

1002 cards found.