183 cards found.

Herald of the Sun

Creature Angel   4 / 4   {4}{W}{W} (0)

Flying
{3}{W}: Put a +1/+1 counter on another target creature with flying.



Color Identity: W,White
Printings:
Core Set 2020 (Uncommon)

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Illusory Angel

Creature Angel Illusion   4 / 4   {2}{U} (3)

Cast this spell only if you've cast another spell this turn.
Flying
"In a daze, I woke and looked upon the battlefield, where I could swear my dreams were laying waste to the enemy."
—Letter from a soldier



Color Identity: U,Blue
Printings:
Magic 2015 (Uncommon)

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Indomitable Archangel

Creature Angel   4 / 4   {2}{W}{W} (4)

Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)
"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand."
—Auriok proverb



Color Identity: W,White
Printings:
Scars of Mirrodin (Mythic)

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Iona, Shield of Emeria

Legendary Creature Angel   7 / 7   {6}{W}{W}{W} (9)

Flying
As Iona, Shield of Emeria enters the battlefield, choose a color.
Your opponents can't cast spells of the chosen color.
No more shall the righteous cower before evil.

Illus. Jason Chan


Color Identity: W,White

Iridescent Angel

Creature Angel   4 / 4   {5}{W}{U} (7)

Flying, protection from all colors
She enraptures all, encompasses all, endures all.



Color Identity: U,W,White,Blue
Printings:
Odyssey (Rare)

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Jenara, Asura of War

Legendary Creature Angel   3 / 3   {G}{W}{U} (3)

Flying
{1}{W}: Put a +1/+1 counter on Jenara, Asura of War.
Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.

Illus. Chris Rahn


Color Identity: G,U,W,White,Green,Blue

Karmic Guide

Creature Angel Spirit   2 / 2   {3}{W}{W} (5)

Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.



Color Identity: W,White
Printings:
Commander 2013 (Rare)

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Legion Angel

Creature Angel Warrior   4 / 3   {2}{W}{W} (0)

Flying
When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

Illus. PINDURSKI


Color Identity: W,White
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Liesa, Shroud of Dusk

Legendary Creature Angel   5 / 5   {2}{W}{W}{B} (0)

Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.
Flying, lifelink
Whenever a player casts a spell, they lose 2 life.



Color Identity: B,W,White,Black
Printings:
Commander Legends (Rare)
Commander Legends (Rare)

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Light of the Legion

Creature Angel   5 / 5   {4}{W}{W} (6)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
When Light of the Legion dies, put a +1/+1 counter on each white creature you control.



Color Identity: W,White
Printings:
Guilds of Ravnica (Rare)

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Lightkeeper of Emeria

Creature Angel   2 / 4   {3}{W} (4)

Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.



Color Identity: W,White

Lightning Angel

Creature Angel   3 / 4   {1}{U}{R}{W} (4)

Flying, vigilance, haste

Illus. rk post


Color Identity: R,U,W,Blue,Red,White
Printings:
Time Spiral Timeshifted (Rare)

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Linvala, Keeper of Silence

Legendary Creature Angel   3 / 4   {2}{W}{W} (4)

Flying
Activated abilities of creatures your opponents control can't be activated.
Those who seek to disturb the harmony of life will see their instruments taken from them.



Color Identity: W,White

Linvala, Shield of Sea Gate

Legendary Creature Angel Wizard   3 / 3   {1}{W}{U} (0)

Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.



Color Identity: U,W,White,Blue
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Linvala, the Preserver

Legendary Creature Angel   5 / 5   {4}{W}{W} (6)

Flying
When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.
When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.



Color Identity: W,White

Luminous Angel

Creature Angel   4 / 4   {4}{W}{W}{W} (7)

Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.



Color Identity: W,White
Printings:
Salvat 2005 (Rare)

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Lyra Dawnbringer

Legendary Creature Angel   5 / 5   {3}{W}{W} (5)

Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
"You are not alone. You never were."

Illus. Chris Rahn


Color Identity: W,White

Maelstrom Archangel

Creature Angel   5 / 5   {W}{U}{B}{R}{G} (5)

Flying
Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.



Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
Mystery Booster (Mythic)

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Magister of Worth

Creature Angel   4 / 4   {4}{W}{B} (6)

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Illus. rk post


Color Identity: B,W,White,Black
Printings:
Magic Online Promos (Rare)

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Malach of the Dawn

Creature Angel   2 / 4   {2}{W}{W} (4)

Flying
{W}{W}{W}: Regenerate Malach of the Dawn.
"The sun rises, but the world still feels dark. Pray for the arrival of the malachim—they'll bring Dawn to the world and to our hearts."
—Sister Betje, Miracles of the Saints



Color Identity: W,White
Printings:
Planar Chaos (Uncommon)

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Formats:

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Bummer

183 cards found.