Hinterland Scourge

Creature Werewolf   3 / 2   (2)

Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
. . . but the monster within was a tireless hunter.



Color Identity: R
The other side is:

Printings:
Dark Ascension (Common)

Foreign Names:

Formats: