Wilderness Hypnotist

Creature Merfolk Wizard   1 / 3   {2}{U}{U} (4)

{t}: Target red or green creature gets -2/-0 until end of turn.
"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land."
—Dindun of Kulrath Mine



Color Identity: U,Blue
Printings:
Eventide (Common)

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