Neck Breaker

Creature Werewolf   4 / 3   (3)

Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.



Color Identity: R
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

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