Refraction Trap

Instant Trap   {3}{W} (4)

If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.



Color Identity: W,White
Printings:
Worldwake (Uncommon)

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