320 cards found.

Murderous Compulsion

Sorcery {1}{B} (2)

Destroy target tapped creature.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Thank you. This blade becomes so hot in my hand, but your blood has quenched it."



Color Identity: B,Black
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Nagging Thoughts

Sorcery {1}{U} (2)

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Nahiri's Machinations

Enchantment {1}{W} (2)

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
"Sorin, I'm going to take everything from you."



Color Identity: W,Red,White
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Nahiri, the Harbinger

Legendary Planeswalker Nahiri   {2}{R}{W} (4)

[+2]: You may discard a card. If you do, draw a card.
[−2]: Exile target enchantment, tapped artifact, or tapped creature.
[−8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.



Color Identity: R,W,Red,White

Nearheath Chaplain

Creature Human Cleric   3 / 1   {3}{W} (4)

Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate this ability only any time you could cast a sorcery.



Color Identity: W,White
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Neck Breaker

Creature Werewolf   4 / 3   (3)

Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.



Color Identity: R
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Neglected Heirloom

Artifact Equipment   {1} (1)

Equipped creature gets +1/+1.
When equipped creature transforms, transform Neglected Heirloom.
Equip {1}
"There is a rich history in a blade like this."
—Old Rutstein



Color Identity:
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

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Nephalia Moondrakes

Creature Drake   5 / 5   {5}{U}{U} (7)

Flying
When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.
{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.

Illus. Tianhua X


Color Identity: U,Blue

Niblis of Dusk

Creature Spirit   2 / 1   {2}{U} (3)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
It fuels its lanterns by leaching the warmth from its surroundings.

Illus. Nils Hamm


Color Identity: U,Blue
Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Not Forgotten

Sorcery {1}{W} (2)

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Visit the dead, and they may return the favor.



Color Identity: W,White
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Obsessive Skinner

Creature Human Rogue   1 / 1   {1}{G} (2)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Odric, Lunarch Marshal

Legendary Creature Human Soldier   3 / 3   {3}{W} (4)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.



Color Identity: W,White

Olivia's Bloodsworn

Creature Vampire Soldier   2 / 1   {1}{B} (2)

Flying
Olivia's Bloodsworn can't block.
{R}: Target Vampire gains haste until end of turn.
"As we muster for war, I have little patience for lethargy or recalcitrance."

Illus. Daarken


Color Identity: B,Red,Black
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Olivia, Mobilized for War

Legendary Creature Vampire Knight   3 / 3   {1}{B}{R} (3)

Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.



Color Identity: B,R,Black,Red

One of the Pack

Creature Werewolf   5 / 6   (4)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
When the howl beckons, he cannot resist the urge to join the others.



Color Identity: G
The other side is:

Printings:
Shadows over Innistrad (Common)

Foreign Names:

Formats:

Ongoing Investigation

Enchantment {1}{U} (2)

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.

Illus. Bud Cook


Color Identity: U,Green,Blue
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Open the Armory

Sorcery {1}{W} (2)

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle your library.
"Once Avacyn returned, I hoped I'd never need these things again. I didn't think I'd be dusting them off to use against angels."



Color Identity: W,White
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Ormendahl, Profane Prince

Legendary Creature Demon   9 / 7   (0)

Flying, lifelink, indestructible, haste
With Griselbrand gone, the Skirsdag eagerly awaited another demon to claim their devotion. Ormendahl did not make them wait long.

Illus. Min Yum


Color Identity: B

Pack Guardian

Creature Wolf Spirit   4 / 3   {2}{G}{G} (4)

Flash (You may cast this spell any time you could cast an instant.)
When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Uncommon)

Foreign Names:

Formats:

Pale Rider of Trostad

Creature Spirit   3 / 3   {1}{B} (2)

Skulk (This creature can't be blocked by creatures with greater power.)
When Pale Rider of Trostad enters the battlefield, discard a card.
"What's worse than being alone on the moors at night? Try not being alone."
—Nadila Maas, moor chaplain



Color Identity: B,Black

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320 cards found.